64 research outputs found

    Faster generation of random spanning trees

    Get PDF
    In this paper, we set forth a new algorithm for generating approximately uniformly random spanning trees in undirected graphs. We show how to sample from a distribution that is within a multiplicative (1+δ)(1+\delta) of uniform in expected time \TO(m\sqrt{n}\log 1/\delta). This improves the sparse graph case of the best previously known worst-case bound of O(min{mn,n2.376})O(\min \{mn, n^{2.376}\}), which has stood for twenty years. To achieve this goal, we exploit the connection between random walks on graphs and electrical networks, and we use this to introduce a new approach to the problem that integrates discrete random walk-based techniques with continuous linear algebraic methods. We believe that our use of electrical networks and sparse linear system solvers in conjunction with random walks and combinatorial partitioning techniques is a useful paradigm that will find further applications in algorithmic graph theory

    Topology Discovery of Sparse Random Graphs With Few Participants

    Get PDF
    We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any information for topology discovery. We consider topology discovery under two routing models: (a) the participants exchange messages along the shortest paths and obtain end-to-end measurements, and (b) additionally, the participants exchange messages along the second shortest path. For scenario (a), our proposed algorithm results in a sub-linear edit-distance guarantee using a sub-linear number of uniformly selected participants. For scenario (b), we obtain a much stronger result, and show that we can achieve consistent reconstruction when a sub-linear number of uniformly selected nodes participate. This implies that accurate discovery of sparse random graphs is tractable using an extremely small number of participants. We finally obtain a lower bound on the number of participants required by any algorithm to reconstruct the original random graph up to a given edit distance. We also demonstrate that while consistent discovery is tractable for sparse random graphs using a small number of participants, in general, there are graphs which cannot be discovered by any algorithm even with a significant number of participants, and with the availability of end-to-end information along all the paths between the participants.Comment: A shorter version appears in ACM SIGMETRICS 2011. This version is scheduled to appear in J. on Random Structures and Algorithm

    Rounding Sum-of-Squares Relaxations

    Get PDF
    We present a general approach to rounding semidefinite programming relaxations obtained by the Sum-of-Squares method (Lasserre hierarchy). Our approach is based on using the connection between these relaxations and the Sum-of-Squares proof system to transform a *combining algorithm* -- an algorithm that maps a distribution over solutions into a (possibly weaker) solution -- into a *rounding algorithm* that maps a solution of the relaxation to a solution of the original problem. Using this approach, we obtain algorithms that yield improved results for natural variants of three well-known problems: 1) We give a quasipolynomial-time algorithm that approximates the maximum of a low degree multivariate polynomial with non-negative coefficients over the Euclidean unit sphere. Beyond being of interest in its own right, this is related to an open question in quantum information theory, and our techniques have already led to improved results in this area (Brand\~{a}o and Harrow, STOC '13). 2) We give a polynomial-time algorithm that, given a d dimensional subspace of R^n that (almost) contains the characteristic function of a set of size n/k, finds a vector vv in the subspace satisfying v44>c(k/d1/3)v22|v|_4^4 > c(k/d^{1/3}) |v|_2^2, where vp=(Eivip)1/p|v|_p = (E_i v_i^p)^{1/p}. Aside from being a natural relaxation, this is also motivated by a connection to the Small Set Expansion problem shown by Barak et al. (STOC 2012) and our results yield a certain improvement for that problem. 3) We use this notion of L_4 vs. L_2 sparsity to obtain a polynomial-time algorithm with substantially improved guarantees for recovering a planted μ\mu-sparse vector v in a random d-dimensional subspace of R^n. If v has mu n nonzero coordinates, we can recover it with high probability whenever μ<O(min(1,n/d2))\mu < O(\min(1,n/d^2)), improving for d<n2/3d < n^{2/3} prior methods which intrinsically required μ<O(1/(d))\mu < O(1/\sqrt(d))

    Faster Approximate Multicommodity Flow Using Quadratically Coupled Flows

    Get PDF
    The maximum multicommodity flow problem is a natural generalization of the maximum flow problem to route multiple distinct flows. Obtaining a 1ϵ1-\epsilon approximation to the multicommodity flow problem on graphs is a well-studied problem. In this paper we present an adaptation of recent advances in single-commodity flow algorithms to this problem. As the underlying linear systems in the electrical problems of multicommodity flow problems are no longer Laplacians, our approach is tailored to generate specialized systems which can be preconditioned and solved efficiently using Laplacians. Given an undirected graph with m edges and k commodities, we give algorithms that find 1ϵ1-\epsilon approximate solutions to the maximum concurrent flow problem and the maximum weighted multicommodity flow problem in time \tilde{O}(m^{4/3}\poly(k,\epsilon^{-1}))

    Global Computation in a Poorly Connected World: Fast Rumor Spreading with No Dependence on Conductance

    Get PDF
    In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the network, and they may only initiate contact with a single neighbor in each round. This model contrasts with the much less restrictive LOCAL model, where a node may simultaneously communicate with all of its neighbors in a single round. A basic question in this setting is how many rounds of communication are required for the information dissemination problem, in which each node has some piece of information and is required to collect all others. In this paper, we give an algorithm that solves the information dissemination problem in at most O(D+polylog(n))O(D+\text{polylog}{(n)}) rounds in a network of diameter DD, withno dependence on the conductance. This is at most an additive polylogarithmic factor from the trivial lower bound of DD, which applies even in the LOCAL model. In fact, we prove that something stronger is true: any algorithm that requires TT rounds in the LOCAL model can be simulated in O(T+polylog(n))O(T +\mathrm{polylog}(n)) rounds in the GOSSIP model. We thus prove that these two models of distributed computation are essentially equivalent

    Electrical Flows, Laplacian Systems, and Faster Approximation of Maximum Flow in Undirected Graphs

    Get PDF
    We introduce a new approach to computing an approximately maximum s-t flow in a capacitated, undirected graph. This flow is computed by solving a sequence of electrical flow problems. Each electrical flow is given by the solution of a system of linear equations in a Laplacian matrix, and thus may be approximately computed in nearly-linear time. Using this approach, we develop the fastest known algorithm for computing approximately maximum s-t flows. For a graph having n vertices and m edges, our algorithm computes a (1-\epsilon)-approximately maximum s-t flow in time \tilde{O}(mn^{1/3} \epsilon^{-11/3}). A dual version of our approach computes a (1+\epsilon)-approximately minimum s-t cut in time \tilde{O}(m+n^{4/3}\eps^{-8/3}), which is the fastest known algorithm for this problem as well. Previously, the best dependence on m and n was achieved by the algorithm of Goldberg and Rao (J. ACM 1998), which can be used to compute approximately maximum s-t flows in time \tilde{O}(m\sqrt{n}\epsilon^{-1}), and approximately minimum s-t cuts in time \tilde{O}(m+n^{3/2}\epsilon^{-3})

    A Nearly Tight Sum-of-Squares Lower Bound for the Planted Clique Problem

    Full text link
    We prove that with high probability over the choice of a random graph GG from the Erd\H{o}s-R\'enyi distribution G(n,1/2)G(n,1/2), the nO(d)n^{O(d)}-time degree dd Sum-of-Squares semidefinite programming relaxation for the clique problem will give a value of at least n1/2c(d/logn)1/2n^{1/2-c(d/\log n)^{1/2}} for some constant c>0c>0. This yields a nearly tight n1/2o(1)n^{1/2 - o(1)} bound on the value of this program for any degree d=o(logn)d = o(\log n). Moreover we introduce a new framework that we call \emph{pseudo-calibration} to construct Sum of Squares lower bounds. This framework is inspired by taking a computational analog of Bayesian probability theory. It yields a general recipe for constructing good pseudo-distributions (i.e., dual certificates for the Sum-of-Squares semidefinite program), and sheds further light on the ways in which this hierarchy differs from others.Comment: 55 page

    Breaking and making quantum money: toward a new quantum cryptographic protocol

    Get PDF
    Public-key quantum money is a cryptographic protocol in which a bank can create quantum states which anyone can verify but no one except possibly the bank can clone or forge. There are no secure public-key quantum money schemes in the literature; as we show in this paper, the only previously published scheme [1] is insecure. We introduce a category of quantum money protocols which we call collision-free. For these protocols, even the bank cannot prepare multiple identical-looking pieces of quantum money. We present a blueprint for how such a protocol might work as well as a concrete example which we believe may be insecure.Comment: 14 page

    Sampling with Barriers: Faster Mixing via Lewis Weights

    Full text link
    We analyze Riemannian Hamiltonian Monte Carlo (RHMC) for sampling a polytope defined by mm inequalities in Rn\R^n endowed with the metric defined by the Hessian of a convex barrier function. The advantage of RHMC over Euclidean methods such as the ball walk, hit-and-run and the Dikin walk is in its ability to take longer steps. However, in all previous work, the mixing rate has a linear dependence on the number of inequalities. We introduce a hybrid of the Lewis weights barrier and the standard logarithmic barrier and prove that the mixing rate for the corresponding RHMC is bounded by O~(m1/3n4/3)\tilde O(m^{1/3}n^{4/3}), improving on the previous best bound of O~(mn2/3)\tilde O(mn^{2/3}) (based on the log barrier). This continues the general parallels between optimization and sampling, with the latter typically leading to new tools and more refined analysis. To prove our main results, we have to overcomes several challenges relating to the smoothness of Hamiltonian curves and the self-concordance properties of the barrier. In the process, we give a general framework for the analysis of Markov chains on Riemannian manifolds, derive new smoothness bounds on Hamiltonian curves, a central topic of comparison geometry, and extend self-concordance to the infinity norm, which gives sharper bounds; these properties appear to be of independent interest
    corecore